Command Module

Features
Command Module is a central hub for a station. It is required if you want to use turrets and locking mechanism for some doors. Also claimed Command Module will be in "claimed vessels" list on star map HUD, so you wont lose your base even if the module with your active cryopod is not docked to it. Command Module is equipped with a control panel on upper floor and can be claimed by player.

Control Panel
Using the panel you can change following parameters:


 * Owner
 * Crew members
 * Name of module
 * Emblem for module
 * Activate self destruct protocol
 * Reclaim this module (make in no owner)

Turrets

 * 1x ground floor ceiling mount (360deg coverage sector)
 * 1x upper floor ceiling mount
 * 1x external mount (under the command room)

Locks

 * 2x doors leading to upper floor.

Storage racks

 * 1x suit locker (2x Pressure suits, 3x Rifles, 20x Ammo clips, 12x grenades)
 * 3x wall lockers (2x on ground floor, 1x on upper floor)
 * 1x fire extinguisher slot (in one of wall lockers)

Interactive items

 * 1x Control panel (upper floor)
 * 2x Recharge Station (upper floor, mainframe room)
 * 1x "Call Rescue Ship" button (upper floor)

Featuring

 * Power interface
 * Life support interface
 * System map
 * Interior docking controls
 * Gunnery controls

It's most noteworthy for the 4 way intersection with turret mount on the ceiling.