Air Quality

Air Quality is reduced in a compartment by players breathing air or by Fire A player will consume or dirty 0.05 volumes of air per second.

Quality is restored by an Air Filter system which consumes either Carbon Filters or oxygen to improve the air quality. an operating Air Filter will restore or clean 0.15 volumes of air per second, or more depending on the ship or station module being used. a Carbon Filter will clean 1000 volumes of air before being depleted. a volume of oxygen will clean approximately 2 volumes of air.

If Air quality is too low the air will become toxic to the player and they take damage and die. at 20% quality the lights in the compartment will dim to red in warning. bellow this the player will begin to suffocate. the rate of suffocation damage will increase with lower quality.

With no Air Filter working the player will exhaust the air in a compartment by 1 volume per 20 seconds. a compartment with 200 volume should last the player almost an hour

an Air Filter with two Carbon Filter would keep a player breathing over 10 hours